Obviously that target, would have defenses set up around it. To release them from further away so you do NOT have to dive bomb targets. That would take the "smart" out of "smart" bombs. There's NO reason why an F-22 pilot would fly directly over the target and dive bomb it.
at 60000ft the pilot does a direct nose dive, so the plane is pointedįorget proper reasoning? So you want this book to be full of bad military tactics that just don't make sense then? Why don't we throw in invisible capes and add a magic dragon that shoots lightning out of it's behind, too? JDAMs are "smart" bombs. Ok Im about to say several hypothedical situations and im wondering in a F-22 fighter can do this. This was later explained by NovaLogic, which claimed a 'hard core' military flight simulator was never intended, but an easily approachable multiplayer platform was the actual aim in producing the game. F-22 Lightning 3 failed to exhibit physics modeling comparable to the physics displayed in DiD's F-22 ADF which was released 2 years earlier. The title of the game was derived from the proposed name of the F-22, but by 1999 (the game's release year), the USAF had officially named the F22 the Raptor, rather than Lightning. It was released for DOS and was much more detailed in comparison to contemporary combat flight simulators like Jane's US Navy Fighters. Its minimum requirements were 486/100 MHz or equivalent CPU, 8 MB RAM and 35 MB hard drive space. Predecessor F-22 Lightning II was released on September 30, 1996. For the era, both games displayed impressive graphics and featured physics only relatively similar to that of actual flight.
The third game of the series was released on and was successor of earlier game F-22 Lightning II (released in 1996). The gameplay is centered about the player taking control of an F-22 Raptor fighter jet produced by Lockheed Martin. F-22 is a series of combat flight simulation computer games from NovaLogic, produced only for the PC.